![]() ![]() There are mini repeating bump/diffuse/spec maps used to give more detail to certain materials, but that's not the same thing. ![]() You definitely don't need a 2nd UV channel for the normal maps they use the same UV coordinates as the diffuse, spec and AO maps. The old noesis script can import the geometry for most non-character models, but there's no UV mapping and 3 sets of identical geometry baked down into a single mesh, which obviously means a hell of a lot of work if you want to get it into a decent looking model.Ģ. It features innovative artificial intelligence technology. The game is set in Tokyo, Japan, in the year 2080. It was released for PlayStation 3 and Xbox 360 in February 2012 and Microsoft Windows in April 2012. sadly, non-character models are still not working properly with this script. Binary Domain Free Download for PC is a third-person shooter video game developed and published by Sega. P.s.: it's a vehicle judging by the textures.ĮDIT2: I noticed that some characters looses second uv channel which used for normal maps. Blender loads armature and first (?) object but gives me an error on the rest. Tosyk wrote:Szkaradek123, thanks for the script! ![]()
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